Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -12,17 +12,34 @@ 12 12 ))) 13 13 * CDN and phaser is used 14 14 15 -{{html}} 15 +{{html clean="false"}} 16 16 <div id = "phaser-parent"></div> 17 17 <script> 18 -var ph_js = document.createElement("script"); 19 -ph_js.type = "text/javascript"; 20 -ph_js.src = "https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js"; 21 - 22 -ph_js.onload = function() { 23 - console.log( "here"); 24 -}; 25 - 26 -this.appendChild(ph_js); 18 +var Phaser = require(['https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js']); 19 +setTimeout( () => { 20 + let ph_imageaddrbase = Window.location + "/WebHome/"; 21 + class phScene extends Phaser.Scene { 22 + constructor () 23 + { 24 + super({ key: 'phscene' }); 25 + } 26 + preload () 27 + { 28 + } 29 + create () 30 + { 31 + } 32 + } 33 +// phaser config 34 + let ph_game_config = { 35 + type: Phaser.AUTO, 36 + width: 800, 37 + height: 600, 38 + backgroundColor: '#000000', 39 + parent: 'phaser-parent', 40 + scene: phScene 41 + }; 42 + let ph_game = new Phaser.Game(ph_game_config ); 43 +}, 1000); 27 27 </script> 28 28 {{/html}}