Wiki source code of Nixie Spritesheet
Version 69.1 by Victor Zhang on 18:04, 21/05/2020
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1 | * During the development of the GDice app ( the log will be posted soon ), I was experimenting ways to display numbers |
2 | * One particular way interested me that has the nostalgic feeling, called [[Nixie Tube>>https://en.wikipedia.org/wiki/Nixie_tube]] |
3 | ** End up not using it, but it's a good test |
4 | ** Built using [[Autodesk Fusion 360>>https://www.autodesk.com/products/fusion-360/students-teachers-educators]] |
5 | *** Solid modeling , will not be polygon efficient for game rendering |
6 | *** Rendered as spritesheet, as f360 has a pretty easy to tune rendering system that's almost photo realistic |
7 | ** Result put in : [[Nixie Tube Spritesheet>>https://opengameart.org/content/nixie-digits-spritesheet]] |
8 | ** Packed using [[Texturepacker's free version>>https://www.codeandweb.com/texturepacker]]((( |
9 | (% border="1" class="table-bordered" %) |
10 | |Rendered using Orthogonal Camera|[[image:NixieOrth.png]] |
11 | |Rendered using Perspective Camera|[[image:NixiePers.png]] |
12 | ))) |
13 | * CDN and P5 is used (Phaser somehow not functioning) |
14 | |
15 | {{html clean="false"}} |
16 | <script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.0.0/p5.js"></script> |
17 | <script> |
18 | </script> |
19 | {{/html}} |