Changes for page Nixie Spritesheet

Last modified by Victor Zhang on 00:34, 22/07/2020

From version < 8.1 >
edited by Victor Zhang
on 16:47, 21/05/2020
To version < 5.1 >
edited by Victor Zhang
on 16:40, 21/05/2020
< >
Change comment: There is no comment for this version

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Content
... ... @@ -15,34 +15,4 @@
15 15  {{html}}
16 16  <script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script>
17 17  <div id = "phaser-parent"></div>
18 -<script>
19 -let ph_imageaddrbase = Window.location + "/WebHome/";
20 -
21 -// phaser config
22 -let ph_game_config = {
23 - type: Phaser.AUTO,
24 - width: 800,
25 - height: 600,
26 - backgroundColor: '#000000',
27 - parent: 'phaser-parent',
28 - scene: phScene
29 -};
30 -
31 -class phScene extends Phaser.Scene {
32 - constructor ()
33 - {
34 - super({ key: 'phscene' });
35 - }
36 - preload ()
37 - {
38 - }
39 -
40 - create ()
41 - {
42 - }
43 -}
44 -
45 -// Let's wait page to load before demo begin, one time so no need handle
46 -setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000);
47 -</script>
48 48  {{/html}}