Changes for page Nixie Spritesheet

Last modified by Victor Zhang on 00:34, 22/07/2020

From version < 7.1 >
edited by Victor Zhang
on 16:45, 21/05/2020
To version < 37.1 >
edited by Victor Zhang
on 17:28, 21/05/2020
< >
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -12,14 +12,26 @@
12 12  )))
13 13  * CDN and phaser is used
14 14  
15 -{{html}}
16 -<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script>
15 +{{html clean="false"}}
17 17  <div id = "phaser-parent"></div>
18 18  <script>
19 -let ph_imageaddrbase = Window.location + "/WebHome/";
20 -
18 +var Phaser = require(['https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js']);
19 +setTimeout( () => {
20 + let ph_imageaddrbase = Window.location + "/WebHome/";
21 + class phScene extends Phaser.Scene {
22 + constructor ()
23 + {
24 + super({ key: 'phscene' });
25 + }
26 + preload ()
27 + {
28 + }
29 + create ()
30 + {
31 + }
32 + }
21 21  // phaser config
22 -let ph_game_config = {
34 + let ph_game_config = {
23 23   type: Phaser.AUTO,
24 24   width: 800,
25 25   height: 600,
... ... @@ -26,9 +26,8 @@
26 26   backgroundColor: '#000000',
27 27   parent: 'phaser-parent',
28 28   scene: phScene
29 -};
30 -
31 -// Let's wait page to load before demo begin, one time so no need handle
32 -setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000);
41 + };
42 + let ph_game = new Phaser.Game(ph_game_config );
43 +}, 1000);
33 33  </script>
34 34  {{/html}}