Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -12,14 +12,26 @@ 12 12 ))) 13 13 * CDN and phaser is used 14 14 15 -{{html}} 16 -<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 15 +{{html clean="false"}} 17 17 <div id = "phaser-parent"></div> 18 18 <script> 19 -let ph_imageaddrbase = Window.location + "/WebHome/"; 20 - 18 +var Phaser = require(['https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js']); 19 +setTimeout( () => { 20 + let ph_imageaddrbase = Window.location + "/WebHome/"; 21 + class phScene extends Phaser.Scene { 22 + constructor () 23 + { 24 + super({ key: 'phscene' }); 25 + } 26 + preload () 27 + { 28 + } 29 + create () 30 + { 31 + } 32 + } 21 21 // phaser config 22 -let ph_game_config = { 34 + let ph_game_config = { 23 23 type: Phaser.AUTO, 24 24 width: 800, 25 25 height: 600, ... ... @@ -26,9 +26,8 @@ 26 26 backgroundColor: '#000000', 27 27 parent: 'phaser-parent', 28 28 scene: phScene 29 -}; 30 - 31 -// Let's wait page to load before demo begin, one time so no need handle 32 -setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000); 41 + }; 42 + let ph_game = new Phaser.Game(ph_game_config ); 43 +}, 1000); 33 33 </script> 34 34 {{/html}}