Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -12,16 +12,37 @@ 12 12 ))) 13 13 * CDN and phaser is used 14 14 15 -{{html clean="false"}} 15 +{{html}} 16 +<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 16 16 <div id = "phaser-parent"></div> 17 17 <script> 18 -var phaserScript = document.createElement('script'); 19 -phaserScript.setAttribute('src','https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js'); 19 +let ph_imageaddrbase = Window.location + "/WebHome/"; 20 20 21 -phaserScript.onload( () => { 22 - console.log("loaded"); 23 -}); 21 +// phaser config 22 +let ph_game_config = { 23 + type: Phaser.AUTO, 24 + width: 800, 25 + height: 600, 26 + backgroundColor: '#000000', 27 + parent: 'phaser-parent', 28 + scene: phScene 29 +}; 24 24 25 -document.head.appendChild(phaserScript ); 31 +class phScene extends Phaser.Scene { 32 + constructor () 33 + { 34 + super({ key: 'phscene' }); 35 + } 36 + preload () 37 + { 38 + } 39 + 40 + create () 41 + { 42 + } 43 +} 44 + 45 +// Let's wait page to load before demo begin, one time so no need handle 46 +setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000); 26 26 </script> 27 27 {{/html}}