Changes for page Nixie Spritesheet

Last modified by Victor Zhang on 00:34, 22/07/2020

From version < 42.1 >
edited by Victor Zhang
on 17:37, 21/05/2020
To version < 13.1 >
edited by Victor Zhang
on 16:54, 21/05/2020
< >
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -12,16 +12,35 @@
12 12  )))
13 13  * CDN and phaser is used
14 14  
15 -{{html clean="false"}}
15 +{{html}}
16 16  <div id = "phaser-parent"></div>
17 +<script src="https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script>
17 17  <script>
18 -var phaserScript = document.createElement('script');
19 -phaserScript.setAttribute('src','https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js');
20 -
21 -phaserScript.onload( () => {
22 - console.log("loaded");
23 -});
24 -
25 -document.head.appendChild(phaserScript );
19 +// Let's wait page to load before demo begin, one time so no need handle
20 +setTimeout(function(){
21 + let ph_imageaddrbase = Window.location + "/WebHome/";
22 + class phScene extends Phaser.Scene {
23 + constructor ()
24 + {
25 + super({ key: 'phscene' });
26 + }
27 + preload ()
28 + {
29 + }
30 + create ()
31 + {
32 + }
33 + }
34 +// phaser config
35 + let ph_game_config = {
36 + type: Phaser.AUTO,
37 + width: 800,
38 + height: 600,
39 + backgroundColor: '#000000',
40 + parent: 'phaser-parent',
41 + scene: phScene
42 + };
43 + let ph_game = new Phaser.Game(ph_game_config );
44 +}, 4000);
26 26  </script>
27 27  {{/html}}