Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -12,16 +12,38 @@ 12 12 ))) 13 13 * CDN and phaser is used 14 14 15 -{{html clean="false"}}15 +{{html}} 16 16 <div id = "phaser-parent"></div> 17 +<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 17 17 <script> 18 -var phaserScript = document.createElement('script'); 19 -phaserScript.setAttribute('src','https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js'); 19 +class phScene extends Phaser.Scene { 20 + constructor () 21 + { 22 + super({ key: 'phscene' }); 23 + } 24 + preload () 25 + { 26 + } 20 20 21 -phaserScript.onload( () => { 22 - console.log("loaded"); 23 -}); 28 + create () 29 + { 30 + } 31 +} 24 24 25 -document.head.appendChild(phaserScript ); 33 +// Let's wait page to load before demo begin, one time so no need handle 34 +setTimeout(function(){ 35 + let ph_imageaddrbase = Window.location + "/WebHome/"; 36 + 37 +// phaser config 38 + let ph_game_config = { 39 + type: Phaser.AUTO, 40 + width: 800, 41 + height: 600, 42 + backgroundColor: '#000000', 43 + parent: 'phaser-parent', 44 + scene: phScene 45 + }; 46 + let ph_game = new Phaser.Game(ph_game_config ); 47 +}, 4000); 26 26 </script> 27 27 {{/html}}