Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -12,13 +12,11 @@ 12 12 ))) 13 13 * CDN and phaser is used 14 14 15 -{{html clean="false"}}15 +{{html}} 16 16 <div id = "phaser-parent"></div> 17 +<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 17 17 <script> 18 -var Phaser = require(['https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js']); 19 -setTimeout( () => { 20 - let ph_imageaddrbase = Window.location + "/WebHome/"; 21 - class phScene extends Phaser.Scene { 19 +class phScene extends Phaser.Scene { 22 22 constructor () 23 23 { 24 24 super({ key: 'phscene' }); ... ... @@ -26,10 +26,16 @@ 26 26 preload () 27 27 { 28 28 } 27 + 29 29 create () 30 30 { 31 31 } 32 - } 31 +} 32 + 33 +// Let's wait page to load before demo begin, one time so no need handle 34 +setTimeout(function(){ 35 + let ph_imageaddrbase = Window.location + "/WebHome/"; 36 + 33 33 // phaser config 34 34 let ph_game_config = { 35 35 type: Phaser.AUTO, ... ... @@ -40,6 +40,6 @@ 40 40 scene: phScene 41 41 }; 42 42 let ph_game = new Phaser.Game(ph_game_config ); 43 -}, 1000);47 +}, 4000); 44 44 </script> 45 45 {{/html}}