Changes for page Nixie Spritesheet

Last modified by Victor Zhang on 00:34, 22/07/2020

From version < 20.1 >
edited by Victor Zhang
on 17:03, 21/05/2020
To version < 7.1 >
edited by Victor Zhang
on 16:45, 21/05/2020
< >
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -13,16 +13,22 @@
13 13  * CDN and phaser is used
14 14  
15 15  {{html}}
16 +<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script>
16 16  <div id = "phaser-parent"></div>
17 17  <script>
18 -var ph_js = document.createElement("script");
19 -ph_js.type = "text/javascript";
20 -ph_js.src = "https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.js";
19 +let ph_imageaddrbase = Window.location + "/WebHome/";
21 21  
22 -ph_js.onload = function() {
23 - console.log( Phaser );
21 +// phaser config
22 +let ph_game_config = {
23 + type: Phaser.AUTO,
24 + width: 800,
25 + height: 600,
26 + backgroundColor: '#000000',
27 + parent: 'phaser-parent',
28 + scene: phScene
24 24  };
25 25  
26 -document.body.appendChild(ph_js);
31 +// Let's wait page to load before demo begin, one time so no need handle
32 +setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000);
27 27  </script>
28 28  {{/html}}