Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
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Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
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- Content
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... ... @@ -13,26 +13,13 @@ 13 13 * CDN and phaser is used 14 14 15 15 {{html}} 16 +<script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 16 16 <div id = "phaser-parent"></div> 17 -<script src="https://cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 18 18 <script> 19 -// Let's wait page to load before demo begin, one time so no need handle 20 -setTimeout(function(){ 21 - let ph_imageaddrbase = Window.location + "/WebHome/"; 22 - class phScene extends Phaser.Scene { 23 - constructor () 24 - { 25 - super({ key: 'phscene' }); 26 - } 27 - preload () 28 - { 29 - } 30 - create () 31 - { 32 - } 33 - } 19 +let ph_imageaddrbase = Window.location + "/WebHome/"; 20 + 34 34 // phaser config 35 - 22 +let ph_game_config = { 36 36 type: Phaser.AUTO, 37 37 width: 800, 38 38 height: 600, ... ... @@ -39,8 +39,9 @@ 39 39 backgroundColor: '#000000', 40 40 parent: 'phaser-parent', 41 41 scene: phScene 42 - }; 43 - let ph_game = new Phaser.Game(ph_game_config ); 44 -}, 4000); 29 +}; 30 + 31 +// Let's wait page to load before demo begin, one time so no need handle 32 +setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000); 45 45 </script> 46 46 {{/html}}