Changes for page Nixie Spritesheet

Last modified by Victor Zhang on 00:34, 22/07/2020

From version < 10.1 >
edited by Victor Zhang
on 16:50, 21/05/2020
To version < 8.1 >
edited by Victor Zhang
on 16:47, 21/05/2020
< >
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -13,9 +13,21 @@
13 13  * CDN and phaser is used
14 14  
15 15  {{html}}
16 -<div id = "phaser-parent"></div>
17 17  <script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script>
17 +<div id = "phaser-parent"></div>
18 18  <script>
19 +let ph_imageaddrbase = Window.location + "/WebHome/";
20 +
21 +// phaser config
22 +let ph_game_config = {
23 + type: Phaser.AUTO,
24 + width: 800,
25 + height: 600,
26 + backgroundColor: '#000000',
27 + parent: 'phaser-parent',
28 + scene: phScene
29 +};
30 +
19 19  class phScene extends Phaser.Scene {
20 20   constructor ()
21 21   {
... ... @@ -31,19 +31,6 @@
31 31  }
32 32  
33 33  // Let's wait page to load before demo begin, one time so no need handle
34 -setTimeout(function(){
35 - let ph_imageaddrbase = Window.location + "/WebHome/";
36 -
37 -// phaser config
38 - let ph_game_config = {
39 - type: Phaser.AUTO,
40 - width: 800,
41 - height: 600,
42 - backgroundColor: '#000000',
43 - parent: 'phaser-parent',
44 - scene: phScene
45 - };
46 - let ph_game = new Phaser.Game(ph_game_config );
47 -}, 1000);
46 +setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000);
48 48  </script>
49 49  {{/html}}