Changes for page Nixie Spritesheet
Last modified by Victor Zhang on 00:34, 22/07/2020
Change comment: There is no comment for this version
Summary
-
Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -13,29 +13,13 @@ 13 13 * CDN and phaser is used 14 14 15 15 {{html}} 16 -<div id = "phaser-parent"></div> 17 17 <script src="//cdn.jsdelivr.net/npm/phaser@3.23.0/dist/phaser.min.js"></script> 17 +<div id = "phaser-parent"></div> 18 18 <script> 19 -class phScene extends Phaser.Scene { 20 - constructor () 21 - { 22 - super({ key: 'phscene' }); 23 - } 24 - preload () 25 - { 26 - } 19 +let ph_imageaddrbase = Window.location + "/WebHome/"; 27 27 28 - create () 29 - { 30 - } 31 -} 32 - 33 -// Let's wait page to load before demo begin, one time so no need handle 34 -setTimeout(function(){ 35 - let ph_imageaddrbase = Window.location + "/WebHome/"; 36 - 37 37 // phaser config 38 - 22 +let ph_game_config = { 39 39 type: Phaser.AUTO, 40 40 width: 800, 41 41 height: 600, ... ... @@ -42,8 +42,9 @@ 42 42 backgroundColor: '#000000', 43 43 parent: 'phaser-parent', 44 44 scene: phScene 45 - }; 46 - let ph_game = new Phaser.Game(ph_game_config ); 47 -}, 1000); 29 +}; 30 + 31 +// Let's wait page to load before demo begin, one time so no need handle 32 +setTimeout(function(){ let ph_game = new Phaser.Game(ph_game_config ); }, 1000); 48 48 </script> 49 49 {{/html}}