- Blog
- Terraria Mods, thoughts
- Making mod is a good way of learning how to collaborate alone
- The mod loader usually needs to follow a pattern in order to "hook" the apis from the original game, so although working alone, it's kind of like working with other people.
- Usually it follows a design pattern
- Good opportunity to learn how to work from existing framework
- Now with 1.4, tModLoader become official, which lead me to believe the community will be more active, so it's easier to seek advice/help from the community.
- Gaps identified
- As it's a small hobby project, I do not want to scope to get too large.
- There's large mods with every element of the game play even transforming game play, however I'm going to make the first attempt simple.
- The one thing seems to be lacking in the current mod is weaponized mounts
- It's possible that it's not doable that's why no-one is making it
- However, there's sign the system supports that, as there's mining vehicles in vanilla and mod that has overriden the "fire/use" button for mining. Also in vanilla and mods there are auto-targeting weapons.
- Reference from other game:
- Preliminary plans:
- First step of this one is actually not design but technical exploration
- It could be that it can not be done, as if it can I'm positive someone will have attempted to make it